Friday, August 06, 2010

A Small Divergence for a Big Gun


Normally I would talk about my painting projects and models I am working on. However, I feel I need to stick up for one of my most favorite toys in my gaming arsenal. That is the modest Thunderfire Cannon.

As an engineer in real life, the fact that it is manned by a techmarine is already a plus. Us geeky guys need to stick together.

While most of the game guru's will tell you that it is a piece of junk and not worth its points allow me to completely disagree.

What we have for 100 pts is an artillery piece that can fire 4 templates up to 60 inches. It has 3 types of ammunition, each of which has advantages and disadvantages.

The first type is Strength 6 and has an AP of 5. Good standard marine or anything else killer.

Second type is Strength 5 with an AP of 6 but has the added benefit of negating cover saves. Good bye bugs and IG and good riddence.

The last type is a strength 4 with no AP. However, anything hit is treated as if it was indifficult terrain in the subsequent movement phase, which can be very handy at the right time in messing up your opponents plans to manuever or to cause vehicles trouble.

All in all it is a very versatile weapon and if you look at the opportunities to capitalize you fire it can be extremely devastating. I will throw out example number 1 and my most favorite. Troops disembarking or being caught in an exploding vehicle.

Infantry bunched up together is where this gun really shines. This past weekend at at GT tourney in Austin, in almost every game a rhino or similar transport was blown up. Troops stuck in a tight formation. One in particular was a unit of Grey Hunters with Ulrik in it. Now this was far from average, but in one volley I was able to wrack up 38 hits, inflicting 34 wounds. Suffice to say, a large unit was reduced to 1 model with 1 wound.

Anyhoo, I love my Thundefire Cannon and stick firmly to the mantra if 1 is good, 2 are even better.

Wednesday, August 04, 2010

August 4

This past weekend I went to Wargames con in Austin. Great event and I had a good time.

I am working pretty hard to try and keep up with the blog, however life has a way of making a mess of things and I have been workin on a variety of things.

Up coming topics is my good friend Honda and I are going to do a tale of 2 wargamers. He is doing Krieg for ther Vraaks campaign and I am working up my FW World Eaters.

Also, I am working on my WHFB Empire army. I have to admit I started working on this several months ago, but thus far I have only 12 models completed with several others about halfway done.

I am also needing to finish up a couple of commission pieces for 2 good friends of mine. I will feature those here over the next month or so as I get them done.

Completed projects: My Silver Skull Space marines are complete at 2000 points. My Tomb Kings are almost complete at 2250 points.
My Winter theme WW2 germans are complete at close to 50 points. Yes 50. There is still a long way to go with them.

Up coming projects
Fall football and coaching my sons team
Kugath conversion and painting
Skull taker
Lord on Juggernaught
Herald of Khorne on Juggernaught
a couple of Hasselfree figures
a few Reaper figures.